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How To Configure Your ASKA Server

In this guide, we will show you how to edit every setting on your ASKA server.

ASKA has two types of settings, some are normal and can be edited freely, while enabling others require an additional step. This guide covers everything you need to know about ASKA server settings.

Configuring Your ASKA Server

At Game Host Bros, we’re integrating ASKA settings into our game panel, allowing you to customize your server quickly and easily. This is currently being implemented as we speak!

  1. Access the Game Host Bros Panel and stop your server.
  2. In the sidebar, click Configuration > Startup Parameters.
  3. Sort by Basic, Advanced, Important, Normal or Custom.
  4. Edit the setting you want to change.
  5. Start your server.

Here are all of the available settings for your ASKA server, sorted by normal and custom mode settings:

Normal Settings

Setting NamePossible ValuesDescription
display nameAny stringThe name displayed in the session list for new saves, uses the save name for old saves.
keep server world alivetrue, falseDisables autopause when no players are connected (true = no pause).
modenormal, customThe gameplay mode. Use custom to enable additional customization options.
regiondefault, asia, japan, europe, south america, south korea, usa east, usa west, australia, canada east, hong kong, india, turkey, uae, usa south centralThe hosting region. Use default for best ping.
save idAny alphanumeric stringThe ID used to load an existing save file.
seedAny alphanumeric stringThe world generation seed.
server nameAny stringThe host name displayed in the session list.

Custom Settings

Setting NamePossible ValuesDescription
bear populationlow, medium, highThe population of bears.
day lengthminimum, reduced, default, extended, maximumThe length of in-game days.
invasion difficultyoff, easy, normal, hardThe difficulty of invasions.
herbivore populationlow, medium, highThe population of herbivores.
monster densityoff, low, medium, highThe density of monsters in the world.
monster populationlow, medium, highThe overall monster population.
precipitation0 (sunny) to 6 (soggy)The level of precipitation. (Rain Level)
starting seasonspring, summer, autumn, winterThe season in which the game starts.
structure decaylow, medium, highThe rate at which structures decay.
terrain aspectsmooth, normal, rockyThe terrain roughness.
terrain heightflat, normal, variedThe terrain height.
wulfar populationlow, medium, highThe population of Wulfar NPCs.
year lengthminimum, reduced, default, extended, maximumThe length of the in-game year.