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How To Change Your BeamMP Server Map

Whether you’re looking to explore new terrains or just want a different environment for your players, this guide will walk you through the steps to change the server map on your BeamMP server using the Game Host Bros Panel. By following these instructions, you’ll be able to quickly switch to any of the stock maps that come with BeamMP or even set a custom map of your choice.

Using Default Maps

Here is how you can use some of the default maps that come with BeamMP.

  1. Log in to the Game Host Bros Panel and select your BeamMP server.
  2. Go to Configuration > Startup Parameters.
  3. Find the Map setting and enter your desired map filepath.
  4. Restart your server.

Here is a list of the stock maps that come with BeamMP and their filepath.

Map NameFilepath
Gridmap V2/levels/gridmap_v2/info.json
Automation Test Track/levels/automation_test_track/info.json
East Coast USA/levels/east_coast_usa/info.json
Hirochi Raceway/levels/hirochi_raceway/info.json
Italy/levels/italy/info.json
Jungle Rock Island/levels/jungle_rock_island/info.json
Industrial/levels/industrial/info.json
Small Island/levels/small_island/info.json
Smallgrid/levels/smallgrid/info.json
Utah/levels/utah/info.json
West Coast USA/levels/west_coast_usa/info.json
Driver Training/levels/driver_training/info.json
Derby/levels/derby/info.json
Cliff/levels/cliff/info.json
Johnson Valley/levels/johnson_valley/info.json

Uploading Custom Maps

Custom maps are normally provided to you in a .zip format. To use custom maps on your BeamMP server, you’ll need to upload them via SFTP.

  1. Log in to the Game Host Bros Panel and select your BeamMP server.
  2. Access your server files using SFTP.
  3. Upload your custom_map.zip to /Resources/Client/ so the client is able to download the map.zip (the same as a mod .zip).
  4. After uploading, go to Configuration > Startup Parameters in the Game Host Bros Panel.
  5. Open the custom_map.zip locally on your PC and look for the info.json file. Enter the filepath for your custom map info into the Map section. e.g. /levels/custom_map/info.json.
  6. Restart your server to apply the changes.

This is how your files should look if everything is uploaded correctly.

  • DirectoryResources
    • DirectoryClient
      • custom_map.zip
      • skyline-r33-mod.zip