How To Change Your BeamMP Server Map
Whether you’re looking to explore new terrains or just want a different environment for your players, this guide will walk you through the steps to change the server map on your BeamMP server using the Game Host Bros Panel. By following these instructions, you’ll be able to quickly switch to any of the stock maps that come with BeamMP or even set a custom map of your choice.
Using Default Maps
Here is how you can use some of the default maps that come with BeamMP.
- Log in to the Game Host Bros Panel and select your BeamMP server.
- Go to
Configuration > Startup Parameters
. - Find the
Map
setting and enter your desired map filepath. - Restart your server.
Here is a list of the stock maps that come with BeamMP and their filepath.
Map Name | Filepath |
---|---|
Gridmap V2 | /levels/gridmap_v2/info.json |
Automation Test Track | /levels/automation_test_track/info.json |
East Coast USA | /levels/east_coast_usa/info.json |
Hirochi Raceway | /levels/hirochi_raceway/info.json |
Italy | /levels/italy/info.json |
Jungle Rock Island | /levels/jungle_rock_island/info.json |
Industrial | /levels/industrial/info.json |
Small Island | /levels/small_island/info.json |
Smallgrid | /levels/smallgrid/info.json |
Utah | /levels/utah/info.json |
West Coast USA | /levels/west_coast_usa/info.json |
Driver Training | /levels/driver_training/info.json |
Derby | /levels/derby/info.json |
Cliff | /levels/cliff/info.json |
Johnson Valley | /levels/johnson_valley/info.json |
Uploading Custom Maps
Custom maps are normally provided to you in a .zip format. To use custom maps on your BeamMP server, you’ll need to upload them via SFTP in 2 different folders, one folder is for the server, and the other is so the client can download the map. Follow these steps:
- Log in to the Game Host Bros Panel and select your BeamMP server.
- Access your server files using SFTP and navigate to
/levels/
. - Extract your custom_map.zip and upload the folder to
/levels/
. The map should be inside its own folder. - Upload your custom_map.zip to
/Resources/Client/
so the client is able to download the map.zip (the same as a mod .zip). - After uploading, go to
Configuration > Startup Parameters
in the Game Host Bros Panel. - Find the
Map
setting and enter the filepath for your custom map, e.g.,/levels/custom_map/info.json
. - Restart your server to apply the changes.
This is how your files should look if everything is uploaded correctly.
Directorylevels
Directorycustom_map
- info.json
- …
DirectoryResources
DirectoryClient
- custom_map.zip
- skyline-r33.zip
- …