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How to Configure Your Palworld Server

Here’s how you can locate and edit the config file for your Palworld server. By default, we create this configuration file for you.

  1. Access the Game Host Bros panel and select your Palworld server.
  2. In the sidebar, click on Startup Parameters.
  3. Change the settings you want.
  4. Navigate to the Console tab in the sidebar, and click the Restart button to apply the changes.

Here is a list of all the settings inside of your PalWorldSettings.ini file, as well as what they do.

Setting NameDescription
AdminPasswordPassword used to obtain administrative privileges on the server. Default: ""
[Legacy Setting] AllowConnectPlatformSpecify which platforms are allowed to connect. Steam, Xbox, or Mac? Replaced by CrossplayPlatforms. Default: Steam
AutoResetGuildTimeNoOnlinePlayersOffline duration before bAutoResetGuildNoOnlinePlayers triggers. Ignored if bAutoResetGuildNoOnlinePlayers is False. Default: 72.000000
BaseCampMaxNumInGuildMax BaseCamp count per guild. (Vanilla MAX 10). Larger value will increase system load. Default: 4
BaseCampWorkerMaxNumMax pals per basecamp (Vanilla MAX 50). Larger value will increase system load. Default: 15
bActiveUNKOTBD. Default: False
bAllowGlobalPalboxExportIf set to True, saving to the global palbox is possible. Default: True
bAllowGlobalPalboxImportIf set to True, importing from the global palbox is possible. Default: False
bAutoResetGuildNoOnlinePlayersIf no guild members log in, automatically delete structures and base Pals. Default: False
bBuildAreaLimitPrevent building near structures such as fast-travel points. Default: False
bCanPickupOtherGuildDeathPenaltyDropAllow players to pick up items dropped on death by players from Guilds other than their own. Default: False
bCharacterRecreateInHardcoreWhether you may recreate your character upon death in Hardcore mode. Default: False
bAdditionalDropItemWhenPlayerKillingInPvPModeWhether to drop a special item when a player is killed while PvP is enabled. Default: False
bAllowClientModAllow players with mods enabled to join the server. Default: True
bAllowEnhanceStat_AttackAllow allocating stat points to Attack. Default: True
bAllowEnhanceStat_HealthAllow allocating stat points to HP. Default: True
bAllowEnhanceStat_StaminaAllow allocating stat points to Stamina. Default: True
bAllowEnhanceStat_WeightAllow allocating stat points to Carry Weight. Default: True
bAllowEnhanceStat_WorkSpeedAllow allocating stat points to Work Speed. Default: True
bDisplayPvPItemNumOnWorldMap_BaseCampWhether to show the number of PvP-exclusive items in each base on the map. Default: False
bDisplayPvPItemNumOnWorldMap_PlayerWhether to show player locations and the number of PvP-exclusive items on the map. Default: False
bEnableAimAssistKeyboardEnables keyboard aim assist. Default: False
bEnableAimAssistPadEnables aim pad aim assist. Default: True
bEnableDefenseOtherGuildPlayerEnables or disables the defense of other guild players. Default: False
bEnableFastTravelEnables fast travel. Default: True
bEnableFastTravelOnlyBaseCampRestrict fast travel to between bases only. Default: False
bEnableFriendlyFireEnables friendly fire. Default: False
bEnableInvaderEnemyEnables invaders. Default: True
bEnableNonLoginPenaltyEnables penalties for players who don’t login over a period of time. Default: True
bEnablePlayerToPlayerDamageEnables player to player damage. Default: False
bExistPlayerAfterLogoutWhether players enter a sleeping state at their current location when logging out. Default: False
bHardcoreEnable Hardcore. You will not be able to respawn on death. Default: False
bInvisibleOtherGuildBaseCampAreaFXShow base area boundaries. Default: False
bIsRandomizerPalLevelRandomIf true, wild Pal levels are fully random. If false, levels are randomized within each area’s intended range. Default: False
bIsPvPEnables PvP. Default: False
bIsShowJoinLeftMessageOn dedicated servers, show in-game messages when players join/leave. Default: True
bIsStartLocationSelectByMapWhether to allow players to choose their starting location. Default: True
bIsUseBackupSaveDataEnable world backups. Enabling this increases disk load. Default: True
bPalLostPermanently lose Pals on death. Default: False
bShowPlayerListEnable the player list on the ESC menu. Default: False
bUseAuthToggles server player authentication - not recommended to change. Default: True
BuildObjectDamageRateDamage multiplier to buildings. Default: 1.000000
BuildObjectDeteriorationDamageRateBuilding decay speed multiplier. Default: 1.000000
BuildObjectHPRateStructure Health Multiplier. Default: 1.000000
ChatPostLimitPerMinuteMaximum number of chat messages allowed per minute. Default: 10
CollectionDropRateGatherable items multiplier. Default: 1.000000
CollectionObjectHpRateGatherable objects health multiplier. Default: 1.000000
CollectionObjectRespawnSpeedRateGatherable objects respawn interval. Default: 1.000000
CoopPlayerMaxNumSets the maximum player count for a Cooperative game (Currently doesn’t seem to do anything, but is included in the default configuration file). Default: 4
CrossplayPlatformsPlatforms allowed to connect. Default: (Steam,Xbox,PS5,Mac)
DayTimeSpeedRateDaytime progression speed. Default: 1.000000
DeathPenaltyDeath Penalty: None (No drops), Item (Drop all items except equipment), ItemAndEquipment (Drop all items), All (Drop all items and all pals on team). Default: All
DropItemAliveMaxHoursHow long dropped items stay before they disappear. Default: 1.000000
DropItemMaxNumMax amount of items that can be dropped. Default: 3000
DropItemMaxNum_UNKOTBD. Default: 100
AdditionalDropItemNumWhenPlayerKillingInPvPModeWhen bAdditionalDropItemWhenPlayerKillingInPvPMode is enabled, the quantity of the item to drop. Default: 1
AdditionalDropItemWhenPlayerKillingInPvPModeWhen bAdditionalDropItemWhenPlayerKillingInPvPMode is enabled, the ID of the item to drop. Default: “PlayerDropItem”
BlockRespawnTimeCooldown before you can respawn after death (seconds). Default: 5.000000
DenyTechnologyListDisable specific technologies by specifying Technology IDs. Example: DenyTechnologyList=("PALBOX", "RepairBench"). Default: ""
EnablePredatorBossPalEnables or disables the presence of predator Pals in the game. Default: True
EnemyDropItemRateDropped item quantity multiplier. Default: 1.000000
EquipmentDurabilityDamageRateEquipment durability loss multiplier. Default: 1.000000
ExpRateEXP gain multiplier. Default: 1.000000
GuildPlayerMaxNumMax player number of guild. Default: 20
GuildRejoinCooldownMinutesGuild rejoin cooldown (minutes). Default: 0
ItemContainerForceMarkDirtyIntervalHow often to force re-sync while a container UI is open (seconds). Default: 1.000000
ItemCorruptionMultiplierItem corruption speed multiplier. Default: 1.000000
ItemWeightRateItem weight multiplier. Default: 1.000000
LogFormatTypeLog format: Text or Json. Default: Text
MaxBuildingLimitNumPer-player building count cap (0 = unlimited). Default: 0
NightTimeSpeedRateNighttime progression speed. Default: 1.000000
PalAutoHPRegeneRatePal natural HP regen multiplier. Default: 1.000000
PalAutoHpRegeneRateInSleepPal HP regen while sleeping (in Palbox) multiplier. Default: 1.000000
PalCaptureRateCapture rate multiplier. Default: 1.000000
PalDamageRateAttackDamage dealt by Pals multiplier. Default: 1.000000
PalDamageRateDefenseDamage taken by Pals multiplier. Default: 1.000000
PalEggDefaultHatchingTimeTime to hatch a Huge Egg (hours). Note: Other eggs also require time to incubate. Default: 72.000000
PalSpawnNumRatePal spawn rate. (Impacts performance.) Default: 1.000000
PalStaminaDecreaceRatePal stamina depletion rate multiplier. Default: 1.000000
PalStomachDecreaceRatePal hunger depletion rate multiplier. Default: 1.000000
PlayerAutoHPRegeneRatePlayer natural HP regen multiplier. Default: 1.000000
PlayerAutoHpRegeneRateInSleepPlayer HP regen while sleeping multiplier. Default: 1.000000
PlayerDamageRateAttackDamage dealt by players multiplier. Default: 1.000000
PlayerDamageRateDefenseDamage taken by players multiplier. Default: 1.000000
PlayerStaminaDecreaceRatePlayer stamina depletion rate multiplier. Default: 1.000000
PlayerStomachDecreaceRatePlayer hunger depletion rate multiplier. Default: 1.000000
PublicIPExplicitly specify an external public IP in the community server settings. Default: ""
PublicPortExplicitly specify the external public port in the community server configuration. (This setting does not change the server’s listen port.) Default: 8211
RCONEnabledEnable RCON. Default: False
RCONPortPort Number for RCON. Default: 25575
RegionSets server region (Seems to just be for display purposes). Default: ""
RespawnPenaltyDurationThresholdSurvival-time threshold (seconds) for applying the respawn cooldown multiplier set by RespawnPenaltyTimeScale on a subsequent death. Default: 0.000000
RespawnPenaltyTimeScaleMultiplier applied to the respawn cooldown. Default: 2.000000
RESTAPIEnabledEnable REST API. Default: False
RESTAPIPortListen port for REST API. Default: 8212
ServerDescriptionServer description. Default: ""
ServerNameServer name. Default: “Default Palworld Server”
ServerPasswordPassword required for server login. Default: ""
ServerPlayerMaxNumMaximum number of players that can join the server. Default: 32
ServerReplicatePawnCullDistancePal sync distance from player (cm). Min 5000 ~ Max 15000. Default: 15000.000000
SupplyDropSpanMeteorite / supply drop interval (minutes). Default: 180
WorkSpeedRateWork speed rate modifier. Default: 1.000000
  1. Click here to generate or import a WorldOption.sav file.
  2. Log in to the Game Host Bros panel and stop your server.
  3. Go to Startup Parameters, under Advanced enable Enable WorldOption.sav.
  4. Go to File Manager, and navigate to Pal/Saved/SaveGames/0/YOURSAVEFILE.
  5. Upload your WorldOption.sav file.
  6. Start your server.