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How To Setup A Quake Live Map Pool

A crucial part of customizing your Quake Live server on Game Host Bros is setting up a specific map pool. This guide explains how to configure your map pool and, if desired, lock your server to a single gametype.

  1. Access the Game Host Bros Panel and select your Quake 3 Arena server.
  2. In the sidebar click on Management > File Manager.
  3. Select the baseq3 folder.
  4. Open the mappool.txt file.

By default there are some pre-configured mappool files for you to use. They can be changed by setting Map Pool in Configuration > Startup Parameters to one of the files below.

Game ModeConfig
Defaultmappool.txt
FFAmappool_ffa.txt
Clan Arenamappool_ca.txt
Capture the Flagmappool_ctf.txt
Duelmappool_duel.txt
Racemappool_race.txt
Team Deathmatchmappool_tdm.txt

The mappool.txt file determines the maps available for play on the server.

  • Entries follow the format: map|factory
    • ‘map’ refers to the map name.
    • ‘factory’ refers to the game type or rule set for that map.

Ensure each map|factory pair is on its own line. Refer to the default ‘mappool.txt’ provided for examples. If you’re using custom factories (custom game settings/rules), specify them in the ‘mappool.txt’ file. Properly configured, these will appear in the map voting system at each game’s end.

You can specify a different map pool file by setting Map Pool in Configuration > Startup Parameters to the path of your custom map pool file. Simply make a copy of the default map pool file and rename it.

If you prefer to keep your server dedicated to one game type (e.g., Duel), ensure your ‘mappool.txt’ contains only maps from the desired factory. Add 8 to g_voteFlags in your server.cfg file. This adjustment disables the “callvote map” option’s factory argument, locking in the gametype.