How To Set Up A Quake Live Map Pool
A crucial part of customizing your Quake Live server on Game Host Bros is setting up a specific map pool. This guide explains how to configure your map pool and, if desired, lock your server to a single gametype.
Accessing The mappool.txt File
Section titled “Accessing The mappool.txt File”- Access the Game Host Bros Panel and select your Quake Live server.
- In the sidebar click on
File Manager. - Select the
baseq3folder. - Open the
mappool.txtfile.
By default there are some pre-configured mappool files for you to use. They can be changed by setting Map Pool in Startup Parameters to one of the files below.
| Game Mode | Config |
|---|---|
| Default | mappool.txt |
| FFA | mappool_ffa.txt |
| Clan Arena | mappool_ca.txt |
| Capture the Flag | mappool_ctf.txt |
| Duel | mappool_duel.txt |
| Race | mappool_race.txt |
| Team Deathmatch | mappool_tdm.txt |
Understanding Map Pool Entries
Section titled “Understanding Map Pool Entries”The mappool.txt file determines the maps available for play on the server.
- Entries follow the format:
map|factory- ‘map’ refers to the map name.
- ‘factory’ refers to the game type or rule set for that map.
Ensure each map|factory pair is on its own line. Refer to the default ‘mappool.txt’ provided for examples. If you’re using custom factories (custom game settings/rules), specify them in the ‘mappool.txt’ file. Properly configured, these will appear in the map voting system at each game’s end.
You can specify a different map pool file by setting Map Pool in Startup Parameters to the path of your custom map pool file. Simply make a copy of the default map pool file and rename it.
Locking Server to a Single Gametype
Section titled “Locking Server to a Single Gametype”If you prefer to keep your server dedicated to one game type (e.g., Duel), ensure your ‘mappool.txt’ contains only maps from the desired factory. Add 8 to g_voteFlags in your server.cfg file. This adjustment disables the “callvote map” option’s factory argument, locking in the gametype.