How To Change Difficulty On Your Sons Of The Forest Server
By default, a Game Host Bros Sons of the forest server includes multiple difficulty presets integrated into our game panel to quickly configure the difficulty of your server.
This guide will cover using existing gamemode presets along with how to use custom difficulty settings.
Changing SotF Gamemode Presets
- Access the Game Host Bros Panel and
Stop
your server. - Go to
Configuration > Startup Parameters
. - Set
Gamemode
to your desired difficulty. - Change
Save Slot
to generate a new world. - Start your server.
The available difficulty presets to choose from are the following:
- normal, hard, hardsurvival, peaceful, custom
Custom SoTF Server Difficulty Configuration
Here’s how to set custom difficulty settings in Sons of the forest, this is allows you to adjust individual settings to completely customize the gameplay of your server.
- Access the Game Host Bros Panel and
Stop
your server. - Go to
Configuration > Startup Parameters
. - Set
Gamemode
tocustom
. - Change
Save Slot
to generate a new world. - Go to
Management > File Manager
. - Navigate to
/serverconfig/dedicatedserver.cfg
. - Edit the settings you want under
CustomGameModeSettings
and click save. - Start your server.
Here’s a list of all of the gameplay settings found in dedicatedserver.cfg and their respective values.
Setting | Description and Values |
---|---|
GameSettings.Gameplay.TreeRegrowth | Toggles if trees will regrow - true, false |
Structure.Damage | Toggles if structures can be damaged - true, false |
GameSetting.Vail.EnemySpawn | Toggles if enemies should spawn - true, false |
GameSetting.Vail.EnemyHealth | Adjusts the starting health of enemies - low, normal, high |
GameSetting.Vail.EnemyDamage | Adjusts how much damage enemies do - low, normal, high |
GameSetting.Vail.EnemyArmour | Adjusts enemies armor strength - low, normal, high |
GameSetting.Vail.EnemyAggression | Adjusts enemy aggression level - low, normal, high |
GameSetting.Vail.AnimalSpawnRate | Adjusts animal spawn rate - low, normal, high |
GameSetting.Environment.StartingSeason | Sets your starting season - spring, summer, autumn, winter |
GameSetting.Environment.SeasonLength | Adjusts each seasonal duration - short, default, long, realistic |
GameSetting.Environment.DayLength | Adjusts day length - short, default, long, realistic |
GameSetting.Environment.PrecipitationFrequency | Adjust the frequency of rain and snow - low, default, high |
GameSetting.Survival.ConsumableEffects | Enables damage taken when low hydration and low fullness - normal, hard |
GameSetting.Survival.PlayerStatsDamage | Enable damage from rotten, or bad food and drink - off, normal, hard |
GameSetting.Survival.ColdPenalties | Adjusts the severity of penalties when chilled - off, normal, hard |
GameSetting.Survival.ReducedFoodInContainers | Reduces the amount of food found in containers - true, false |
GameSetting.Survival.SingleUseContainers | Toggles if containers can only be opened once - true, false |